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When to Capture
or exchange |
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when should we make captures |
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we give values to various pieces, but we always
have to think of their mobility |
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a piece that can't move very much is not strong |
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your own pieces are usually the problem |
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1 |
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2 |
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how valuable is the white pawn |
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3 |
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4 |
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if white could move the Knight to e7, without |
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having the black King trapped in h8 which would |
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be a stalemate, white will win |
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5 |
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6 |
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white 'sees' the possibility of Ne7 + |
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notes |
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when should we make captures or exchange
material ? |
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only when it suits us |
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only when the value of the exchange is right |
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values of all the pieces change during the game - capturing a piece which
saves the game |
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is very important |
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1 |
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2 |
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mate with a Knight and Bishop (with the King's
help, can be forced but
very hard (in unfavourable |
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positions can take up to 34 correct moves) |
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so taking the pawn |
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3 |
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3.Nc7 Kh8 4.Nd5 Kg8 5.Ne7+ Kf8 6.Kh7 Kxe7 7.g7
Kf6 8.g8Q and it turns into a BASIC mate |
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though there is a forced mate-in-6 moves |
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3.Kg5 Kh8 4.g7+ Kh7 5.Kf6 Kg8 6.Ke7 Kh7 7.Kf7
Kh6 8.g8Q Kh5 9.Qg5# checkmate |
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4 |
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1...Qxg6+ 2.Kxg6 Kg8 3.Nf5 Kh8 4.Kf6 Kg8 5.Ke7
Kh8 6.Kf8 Kh7 …. |
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note that checkmate with just the 2 knights
cannot be forced so it
is OK to capture the pawn |
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5 |
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& |
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6 |
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33.Rxd4 a sacrifice - white saw the
value of the Knight check after the recapture cxd4 |
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34.Ne7+ this is the
correct way to play, since 34 Qxc8 ..Qxc8 35 Nxc8 + seems the same |
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but in fact the difference is that in this
variation black's d-pawn can Queen safely (and so black would win) |
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but in what was played, white can capture that
pawn and his better pawns (probable 2 passed pawns will
force the win |
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Qxe7 35.Qxc8+ Qf8 36.Qxf8+ Kxf8 1-0 |
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